Family

The Trains

Wargames

Mike's Stuff

Heaven?

-

E-mail me

My Layout

Trackplans

MRR Humor

MRR Advice

Plan Errors

Christian RR

Misc & Links


Common Errors and Oversights Made by Beginning Trackplanners
- or -
How Not to Reinvent the Square Wheel

So you’re tired of watching your train go around an oval, and you’re ready to design the ultimate layout — one whose trackplan alone will make the model-railroading magazines fight for the rights to your article. A plan so good that you’ll never have to revise it or improve it. Sounds good to me! But if you haven’t done much trackplanning, how do you know your grand ideas will work? I’m not here to tell you how to do it, but how not to do it. Trackplanning is a skill that improves with experience, which comes from making mistakes, and that can include other people’s mistakes. Why make the same errors that others have already made? This article is a partial list of the most popular trackplanning goofs. If you heed this advice, you can at least be sure that your mistakes will be original.

I’m not addressing issues of execution here — things like kinked rail joints, bad solder connections, out-of-gauge track, and so on. The problems I’m describing are problems with the track plan itself, problems that would doom a layout to failure even if Allen McClelland and Tony Koester built it for you. The saying, "There’s never time to do it right, but there’s always time to do it over" doesn’t apply to laying down the basics of a model railroad, because we barely have enough time to do it once, never mind twice. A little planning at the outset can save you huge amounts of time, effort, and frustration.

I’ve divided the common trackplanning errors into four categories: mechanical, access, visual, and operational.

Mechanical problems are physical errors that will keep the layout from working properly. The most common ones are:

Access problems are issues of not being able to reach things. Everything works as planned, but the humans can’t interact with the layout properly. This kind of problem results in a layout that doesn’t get enough maintenance, starts to act balky, and gets abandoned because it’s more frustrating than fun.

Visual problems are issues of the layout’s appearance. Everything works, but it doesn’t quite look right. This kind of mistake usually goes unrecognized for a while, causes mild annoyance when it’s discovered, and keeps you from really being pleased with the layout from that day forward.

Operational problems are errors in planning how the trains will run. There’s nothing wrong with the plan or the way it looks. But when you try to go beyond toy-train running and do something realistic on your new layout, you discover that it can’t be done.

As you browse this list, I’m sure you’ll think of other problems that might arise, or that have arisen in your own modeling past, which I neglected to mention. That’s great — it means this article has started you thinking about how to avoid trackplanning problems. An ounce of prevention goes a long way, even if the ounce is reduced to Z scale. And you’ll enjoy your layout a lot more if it’s free from basic problems at the outset. Keep 'em running!

Back to the top of the page